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White Ball

Experiential Learning

01

A Fantasy-Adventure Approach to Experiential Computer Music

  • Restructured the course of Computer Music with the professor and designed it as an experiential course with fantasy-adventure lab assignments.

  • A total of 11 weekly lab assignments was designed such that students had a chance to explore fully how plastic music really is, radically adapting it to different situations.

    • This allowed a super-strong linkage and scaffolding of concepts which built on their experiences, providing a firm foundation for expression and creativity.

    • The assignments were very open-endedly experiential and emotive tasks that allowed great freedom in musical and technical approaches.

  • The lecture sessions changed accordingly to more of a briefing and debriefing session format that revolved around the lab assignments, where we gave them some hints, and let them explore the rest on their own.

  • A bingo game was designed for appreciation and feedback on others’ lab assigments

  • Lau, Franco, Chang, Bing Yen, Hong, Yu, Chau, C.J., Chu, Beatrice, Mok, Phoebe, Tang, Giovanna, Lam, Derek Siu Yuen, and Horner, A. (2021). An Experiential Course on Creative Sound Design. Paper presented at International Computer Music Conference (ICMC). Santiago, Chile: 25-31 July 2021, pp. 466-9.

Mission Impossible Assignment: Star Wars Lightsaber Duel

Mission Impossible Assignment: Star Wars Lightsaber Duel

Mission Impossible Assignment: Mutant Animal Orchestra

Mission Impossible Assignment: Mutant Animal Orchestra

02

“Community Heritage and Food Processing Technology Project: Oral History, Salt Production, Hakka Food Tradition and Experiential Learning in Yimtintsai

  • Created an interdisciplinary experiential learning platform of community heritage and food processing technology with a professor from Humanities and another from Engineering.

  • Through serving as docents for a heritage tourism program and running food processing workshops for tourists, students will go through David Kolb’s 4-stage experiential learning cycle (concrete experience—reflective observation—abstract conceptualization—active experimentation) in a real-life context.

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